Showing posts with label definitions. Show all posts
Showing posts with label definitions. Show all posts

22 January 2009

Cubism vs. Hypercubism

I thought I would take a stab at a concise definition of Hypercubism, a word I use quite often and have until now perhaps not defined so exactly. For the sake of reference, here is an excerpt of Wikipedia's definition for Cubism:
In cubist artworks, objects are broken up, analyzed, and re-assembled in an abstracted form — instead of depicting objects from one viewpoint, the artist depicts the subject from a multitude of viewpoints to represent the subject in a greater context. Often the surfaces intersect at seemingly random angles, removing a coherent sense of depth. The background and object planes interpenetrate one another to create the shallow ambiguous space, one of cubism's distinct characteristics.

In contrast we might consider this summation of Hypercubism:
In hypercubist artworks, objects are particlized, analyzed and synthesized in a realistic form — instead of depicting all objects from one temporal perspective, the artist (or artists) depict the subject from a multitude of temporal perspectives to represent the subject in a greater temporality. Often the surfaces of intersect seamlessly, creating a coherent four-dimensional spacetime illusion. The background and object planes are always distinct to create deep concrete space, one of hypercubism's distinct characteristics

Besides being a bit of encyclopedic revisionism, these two definitions set up a useful theoretical dichotomy between Cubism and Hypercubism. Simply put:

Cubism shows multiple spaces in the same time while Hypercubism shows multiple times in the same space.

28 April 2008

Quantinuity

Quantinuity:
noun, plural -ties
  1. Any strategy which articulates vectors of consistency within a multiplicity.
  2. In microcinematics, methods of manipulating video durations which produce results that are not reproducible with celluloid film.
  3. In hypernarrative, methods of dispersing traditional narrative structures across multiplicities inherent in networks and swarms.
[Origin: Coined by Gabriel Shalom in 2007 in a letter to Sven König, a portmanteau of quantum and continuity]

See also Continuity Editing.